Blender Anime Character Facial Rig
INR 600–1500
About the project
I have a fully modeled 3D anime girl in Blender (see the short demo here: https://www.youtube.com/shorts/wMWOPQ6Zxbs). The body rig is complete; what I still need is a clean, production-ready facial rig so she can shift from subtle smirks to broad smiles and everything in between without any mesh distortion. You’ll start from my original .blend file and the reference images I’ll supply for each key pose. Feel free to rely on bones, shape-keys, drivers or a hybrid FK/IK setup—whichever gives the smoothest results—but please keep it native to Blender so I can tweak timing later. The finished rig should: • Support a full range of basic emotions (happy, sad, angry, surprised, neutral) plus eyebrow, eyelid and mouth controls for nuanced acting • Be organized and clearly labelled in English, with intuitive custom GUI sliders or widgets in the viewport • Deform cleanly at extreme poses with zero clipping or texture stretch • Remain lightweight enough for real-time playback inside Eevee Once done, send back the updated .blend along with a quick playblast that cycles through the main expressions to prove everything works. If you’ve rigged stylised characters before and know your way around drivers, corrective shape-keys and non-linear action libraries, this should be a straightforward job.
Skills required
This job is listed on Freelancer.com. AiZity aggregates listings for discovery only and is not the employer. To bid or apply, use the button in the sidebar.