RPG HUD & FX Animations

USD 10–30

OpenListed onFreelancer.com
Fixed

About the project

I am expanding a PC-based RPG and need a designer who can handle two linked tasks every day: • First, produce more than ten HUD elements in Figma. I will send a reference mock-up for each screen and simply ask that you refresh the colours and polish the style while keeping the original layout logic intact. Each finished component should arrive as a layered Figma file ready for export, plus any supporting SFX or VFX assets you add. • Second, build the environmental effect animations that tie into those screens—think ambient glows, weather overlays, particle bursts and similar touches. I import everything into Unity and sometimes Roblox, so animations need to ship as sprite sheets or native Unity packages, with Blender or Lua notes when relevant. The workload is rolling and daily. I release US $10–20 for every completed HUD (animations paid in the same range, matched to complexity), and we just keep moving through the backlog together. If you are comfortable with Figma, Blender, Unity, Roblox and light Lua scripting, and you can iterate quickly on feedback, message me with a link to your best UI/FX work so we can start today.

Skills required

This job is listed on Freelancer.com. AiZity aggregates listings for discovery only and is not the employer. To bid or apply, use the button in the sidebar.

Similar jobs

Other open projects with overlapping skills and budget type.

More Animation jobs →