Unity Consumer Product Visualization Project
INR 12500–37500
About the project
I have a consumer product that now needs to be shown off in Unity as a fully fledged, cross-platform experience. The scene must feel as close to a real-world demo as possible: realistic textures that hold up under zoom, detailed animations that highlight key moving parts, and interactive elements so users can rotate, explore, and trigger feature callouts themselves. The same project has to compile cleanly for PC/Desktop, mobile devices, and a WebGL build without noticeable quality loss or performance drops. I will supply the base CAD/3D assets and brand guidelines; you handle optimization, texturing, light-baking, animation rigging, scripting of interactions, and final builds. Acceptance criteria • Unity project folder delivered, cleanly organised, with all source assets. • Executables / builds for Windows or macOS, APK or iOS-ready Xcode project, and WebGL package. • Realistic textures, detailed animations, and interactive elements implemented exactly as discussed. • Average mobile framerate 30 FPS+ on mid-range devices; WebGL must load within 10 seconds on a standard broadband connection. If this matches your skill set and you can share at least one comparable Unity consumer-product visualization, we’re ready to start right away.
Skills required
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