Autodesk Maya: Humanoid Character Design

AUD 30–250

OpenListed onFreelancer.com
Fixed

About the project

**Title: Autodesk Maya 3D Humanoid Character Modelling Project** I am looking for an experienced **Autodesk Maya 3D character artist** to create a complete humanoid character based on provided concept references. ### Project Requirements The final character should include: * Humanoid character model * Maximum approximately **10,000 polygons** for the main character * Maximum approximately **5,000 polygons** for accessories/props * Clean, professional topology * Quad-based polygon faces * Smooth and logical edge flow * No non-manifold geometry * Good human anatomy and proportions * Clothing, accessories and/or props * Character appearance closely matching the supplied concept design * Suitable topology for deformation and real-time rendering * Clean and organised Autodesk Maya project ### Required Deliverables * Complete Autodesk Maya scene file (.ma or .mb) * Exported character model in **FBX or OBJ** * Character turnaround/model presentation * Front view * Back view * Side view * 3/4 view * Wireframe/topology screenshots * Final rendered screenshots * All relevant source/project files ### Quality Expectations I am looking for: * Strong character anatomy * Good proportions * Clean modelling * Professional edge flow * Even polygon distribution * Detailed clothing and accessories * Good silhouette * Strong overall visual quality * Game/real-time-ready modelling standards Please keep the model within the specified polygon limits. ### Freelancer Requirements Please apply only if you have experience with: * Autodesk Maya * 3D character modelling * Human anatomy * Character topology * Retopology * Game-ready/real-time characters When applying, please send examples of your previous **humanoid character work**, especially models where the wireframe/topology can be seen. Please include: 1. Your fixed price 2. Estimated completion time 3. Examples of similar work 4. Confirmation that you can provide all Maya source files and FBX/OBJ exports I will provide the character concept/reference details after selecting the freelancer.

Skills required

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