Unity-Compatible 3D Cow Modeling

USD 10–30

OpenListed onFreelancer.com
Fixed

About the project

3D Cow Model – Unity Prototype I’m developing an independent livestock farming simulation game in Unity and need a game-ready cow model that can work properly with BlendShapes and future animations. I currently have a cow model based on Cow for DAZ Horse 3, but it deforms badly when animated in Unity. I can provide the existing FBX as a reference. #First Milestone – One Breed Prototype The goal is to create one complete prototype breed that can later be used as the foundation for other breeds. Requirements * Game-ready, optimized 3D cow model * Clean topology and UVs * Unity-compatible FBX * Proper rigging/weighting for future animation * Breed-specific morph/BlendShape * Calf variation * Adult Male variation * Adult Female variation * Udder: Full / Empty * Belly: Thin / Fat * Standard cow textures * Support for PNG texture overlays/modular variations * BlendShapes should work correctly in Unity without deformation issues The model should be structured so that the same base system can later be adapted for: * Holstein * Gyr * Nelore * Angus The long-term goal is also to combine breed morphs to create crossbreeds. Animation Animations are not required for this first milestone, but the model must be properly prepared for future animations such as idle, walking and running. The main priority is correct deformation, Unity compatibility, optimization and a clean BlendShape/rigging setup Deliverable One finished prototype cow breed, including the model, required BlendShapes, textures, rigging and Unity-ready FBX, ready for testing in the game.

Skills required

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