Stylized High-Poly Character Modeling — 1950 Expedition Member
USD 250–750
About the project
Remnant Studios needs a single, high-poly 3D character sculpted in the semi-realistic style you see in Arcane by Fortiche. The model must withstand close-up shots, so every fold, plane, and curved edge has to read crisply without relying on texture tricks. You will work from our studio art-style guide, plus a full reference pack that includes concept art, detailed written notes and a 3D turnaround sheet. Priority detail zone: the face and all facial features. Clothing, accessories and the rest of the body should feel polished, yet the face and hair have to carry upper-tier quality for a close-up. Retopology is not required at this stage; I’m after a clean, untextured high-poly file. If you can hand-paint textures that reach a high quality bar, let me know, but it is strictly optional for this milestone. Deliverables • High-poly sculpt (ZTL or BLEND preferred) • Exported clean FBX at highest resolution • Body parts and outfit separated logically into elements/subtools • Good naming hygiene
Skills required
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