Voltron Beastking Combiner Design

hr USD 75–100

OpenListed onFreelancer.com
Hourly

About the project

I’m re-imagining the five Voltron Paladins as a single Beastking: a Maximal, human/Cybertronian cybrid that can split into individual bots, transform, and then merge back into a powerful combiner. What I need is focused, inventive work on the engineering that makes that magic happen. Your task is to design brand-new combining features for this line of transforming action figures. I’m after a solution that feels intuitive in hand, locks together solidly, and still allows each component bot to have a clean, satisfying solo transformation. Think in terms of modern Generations-style engineering: ratcheting joints, secure tabs, hidden connection ports, minimal kibble. The basic idea is to take the individual figures of the third-party combiner set Cangtoys Thunderking (reference: https://youtu.be/af_E_iEg7uY?is=H_BUBX1hZbxgaGBW) and modify each figure’s beast mode to remodel it after an appropriate Zoid. Zoids are animal-based mecha that humans can pilot and bond with emotionally—mechanical animals or mechanimals. For each figure: - **Lion figure**: Modify it into a Liger Zero as the Voltron Paladin Shiro. - **Tiger figure**: Modify it to triple-change into a Zabat and a winged Zaberfang as the Voltron Paladin Katie. - **Gorilla figure**: Modify it into an Iron Kong as Allura. - **Vulture figure**: Modify it into a Fire Phoenix and Genobreaker for its secondary beast mode as the Voltron Paladin Keith. - **Buffalo figure**: Modify it into a Dibison as the Voltron Paladin Lance. - **Rhinoceros figure**: Modify it into a Rhimos as the Voltron Paladin Hunk. - **Two wolves**: Modify them into Command Wolves as the Voltron Paladins Matt and Sam. Additionally: - Shiro and Allura’s figures should also combine into a single beast mode resembling an Elephander-type Zoid. This combined form will serve as the primary core body of Beastking, around which the other Paladins will assemble to form the arms, hands, lower legs, and feet of Beastking. For the combiner form’s head: - Replace Thunderking’s head with one inspired by Voltron from Legendary Defender while hybridizing elements of Optimus Prime’s facial features into this design. The goal is to create a Leo Prime-inspired aesthetic blending these iconic designs seamlessly. Beastking Inspiration: This project explores what would happen if the robot lions of Voltron were Primus all along—an Earth-born Cybertronian experiment resulting in human youth transmuted into proto-Maximals. Thematically speaking, who better to rival G1 Predacons and their Predaking than Voltron's Paladins reimagined as Maximal combiners? This concept fulfills decades-long fan speculation about how Voltron would fare against Predaking while adding new layers of narrative depth by blending Transformers lore with Voltron mythology. Additionally, I’d like weapon parts professionally modified from appropriately sized Zoids model kits of the same type of animal that each Cangtoys Thunderking figure transforms into. Deliverables • Concept sketches or orthographic turnarounds that show each Paladin bot, its alternate mode, and the merged Beastking silhouette • Fully articulated 3D CAD models with labeled connection points and tolerance notes • An exploded view (or short animated sequence) that illustrates the complete transformation and combination flow • Basic part-count and materials call-outs so I can estimate tooling Acceptance criteria The combiner must stand unassisted at roughly 12 inches, hold dynamic poses without flopping, and break down into five bots no taller than 7 inches each. All tabs, pegs, and ports need real-world clearance; nothing should rely on “magic shrink” or physics-defying passes-through-solid-objects steps. If you love detailed mecha design and have a knack for clever transformation tricks, I’d love to see what you can bring to this Beastking project.

Skills required

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