Unity Medium-Poly Car Pack

INR 600–1500

OpenListed onFreelancer.com
Fixed

About the project

I’m putting together a set of ready-to-drop vehicles for a Unity project and need five 3D car models built at a clean, medium-poly count. The pack should cover the full spread—sedan, SUV, and sports-car silhouettes—so each body style feels distinct while still sitting well together on screen. Visual style The game uses bright, stylised graphics, so please texture every model with bold, toon-shaded colours and crisp colour blocking rather than photoreal materials. Think saturated base tones, tight edge highlights, and flat shadow ramps that read clearly from a mid-range camera. Unity-specific needs • Models must be delivered as FBX files imported and tested in the current Unity LTS release. • Pivot points should be at world origin and wheels separated so I can add simple rotation scripts. • Include a basic prefab for each vehicle with materials already assigned. Deliverables 1. Five vehicle models (sedan, SUV, sports car) at medium-poly resolution. 2. Unity-ready prefabs demonstrating correct import and material setup. Once the files are in, I’ll drop them into a test scene; if they compile without errors and retain the stylised look under the default URP lighting, the milestone is complete. Important note:- vehicle's size must be (Length - 4 to 5, Width - 2 to 3) unity units. colours should not be in texture form but in material form. For reference you can use these assets : 1. https://assetstore.unity.com/packages/3d/vehicles/land/cars-pack-low-poly-267743 2. https://assetstore.unity.com/packages/3d/vehicles/cyber-racing-cars-low-poly-3d-models-355800

Skills required

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