Fix Roblox Studio characters in Blender

EUR 8–30

OpenListed onFreelancer.com
Fixed

About the project

Hi, I need someone who understands Roblox Studio and Blender. I have around 35 existing voxelized 3D character models inside a Roblox Studio map. The models are already created and already placed in the Roblox Studio file. This is NOT a modeling job. This is NOT a redesign job. You do not need to create any new models from scratch. The task is only to fix the broken/buggy colors, textures, and materials so the characters look correct again. I will provide reference images: - BEFORE image: shows the current broken/buggy version - AFTER image: shows how the character should look after fixing What you need to do: - open the Roblox Studio file - take the existing voxelized character models - import/export them into Blender if needed - fix the material colors/textures - make the colors clean and visible - keep the original voxel/blocky style - keep the same character shape, size, and proportions - do not remodel the characters - do not sculpt, rig, or animate anything - do not add high-poly details - keep everything optimized for Roblox - put the fixed models back into Roblox Studio - send me back the finished Roblox Studio file Very important: Before doing all models, you must send me 1 fixed test object first. I will check the test object in Roblox Studio. Only if the test object looks correct, you can continue with all 35 models. Budget: Total budget: €20 for all 35 models Delivery time: 1-3 days Please only apply if you are okay with the budget, can do the test object first, and can deliver within 1-3 days.

Skills required

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