GLB Real-Estate House Model

USD 30–250

OpenListed onFreelancer.com
Fixed

About the project

I need a photorealistic 3D house, fully furnished and optimized for smooth, browser-based viewing on a real-estate platform. The scene must ship as a single GLB file with all textures already baked and embedded so agents and buyers can orbit, zoom, and pan without any extra downloads. Scope and expectations • Fidelity: high-detail architecture, rich materials, and intricate furnishings—think showroom-ready rather than placeholder props. • Efficiency: clean topology, reasonable polygon count for WebGL, and PBR textures (BaseColor, Roughness, Metallic, Normal, AO) baked down to 2–4 k maps. • Compatibility: glTF 2.0 / GLB export that opens flawlessly in model-viewer, Three.js, and Babylon.js. • UVs: no overlaps on the main channel; second UV for lightmaps if needed. • Lighting: baked global illumination, no real-time lights. • Scale: real-world units (meters). Deliverables 1. Final .glb file with embedded textures 2. A zipped folder of the texture maps used in case future tweaks are required 3. One or two screenshots confirming correct import in a standard glTF viewer Acceptance criteria • Loads in Chrome and Safari at 60 fps on a mid-range laptop • No missing textures or shading errors • Materials look consistent with provided reference photos When you reply, please add a link to past work that shows comparable interior detail and baked-texture quality. That portfolio sample will be the main factor in my selection.

Skills required

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