High-Detail Rabbit & Vulture Models
USD 250–750
About the project
I’m commissioning two separate 3D assets—one rabbit mask that can sit naturally on a human head and one full-body vulture in a neutral A or T pose. Both pieces must be built to a cinematic standard: sculpted for fine surface detail, retopologised for efficient polygon flow, laid out with clean UVs, and finished with physically based texture sets (base-color, roughness, metal/ spec, normal, AO). The rabbit mask should capture realistic anatomical proportions while still feeling wearable; think subtle fur direction, believable eye and nose openings, and material variation between fur, skin, and any interior lining. The vulture needs accurate anatomy, feather layering that reads well up close, and texturing that sells age and weathering. I will share style notes and any reference imagery I have as soon as the project starts and can offer quick feedback throughout. You’re free to use ZBrush, Blender, Maya, Substance 3D Painter, or similar—whatever gives us the best result. Deliverables: • Final meshes in FBX or OBJ with named, organized parts • 4K PBR texture sets in PNG or TIFF • A quick turnaround viewport render or Marmoset scene to confirm look Acceptance will be based on model cleanliness (no non-manifold geometry, no stray verts), UV packing efficiency, and fidelity of detail when viewed at 4K. If this sounds like a satisfying challenge, let’s discuss timeline and milestones right away.
Skills required
This job is listed on Freelancer.com. AiZity aggregates listings for discovery only and is not the employer. To bid or apply, use the button in the sidebar.