Roblox Football Game 3D Specialist

USD 250–750

OpenListed onFreelancer.com
Fixed

About the project

**NO AGENCIES** **NO AGENCIES** **NO AGENCIES** **NO AGENCIES** I am developing a **mobile-focused arcade football game on Roblox using R15 characters**. I am looking for a 3D artist who is experienced with **Roblox R15 characters, modular character assets, clothing, and footwear**. The project will be milestone-based. Each milestone must be reviewed and approved before moving to the next one. If the work and collaboration go well, there will be **additional paid work** for more characters, cosmetics, clothing, boots, hairstyles, and other football customization assets. ## MILESTONE 1 — Custom R15 Character + Modular Football Kit Create: 1. Custom R15 character body 2. Separate/removable jersey 3. Separate/removable shorts + knee-high socks 4. Separate/removable football boots ### Important — Modular Character System The character body and all clothing/footwear must be created as **separate, modular assets**. The following must **NOT** be permanently merged together: * Character body * Jersey * Shorts + socks * Boots The clothing and footwear must be **independently editable, removable, and replaceable**. The same character body should be able to use different: * Jerseys * Shorts * Socks * Football boots * Future clothing/customization items The clothing and footwear will be used as **swappable customization assets**, so they must not be built directly into or permanently attached to the character body mesh. Each clothing/footwear asset must maintain the correct R15 positioning, scale, origin, and attachment points so that different items can be swapped onto the same character without requiring the character body to be remodeled. ### Character * Standard **R15 rig with exactly 15 visible body parts** * Rigid, not skinned * Must work correctly with standard Roblox R15 animations * Standard Roblox R15 joints and attachments * Include HairAttachment, FaceFrontAttachment, HatAttachment, and hand grip attachments * Flat foot soles * Face texture included * Minimal undershorts/base layer on the body * Approximately **4,000–6,000 triangles** * One 1024x1024 albedo atlas The character body must remain fully usable **without any clothing or footwear equipped**. ### Garments Clothing must be **separate 3D mesh shells**, not classic Roblox Shirt/Pants textures. Each garment must be an independent asset that can be removed and replaced without modifying the character body. Garment mapping: * **Jersey:** UpperTorso, LeftUpperArm, RightUpperArm * **Shorts + Socks:** LowerTorso, LeftUpperLeg, RightUpperLeg, LeftLowerLeg, RightLowerLeg * **Boots:** LeftFoot, RightFoot Requirements: * Garment meshes must match the corresponding R15 limb position/origin * Approximately 2–5% offset from the body * No clipping, visible gaps, or z-fighting * Garments must be removable without affecting the underlying body * Garments must be independently editable * Garments must be designed so different versions can be swapped onto the same R15 character * Greyscale textures because colors will be changed at runtime * One material per mesh * One 512x512 texture per garment ### Jersey * Short sleeve * Simple/plain design * Jersey hem should slightly overlap the shorts * Max **1,200 triangles** * Must be a separate, removable mesh * Must be replaceable with other jersey designs without modifying the character ### Shorts + Socks * Mid-length shorts * Visible waistband * Knee-high socks included * No exposed leg between socks and boots * Max **1,000 triangles** * Must be a separate, removable mesh * Must be replaceable with other shorts/sock designs without modifying the character ### Boots * Simple football boots * LeftFoot and RightFoot only * Must be a separate, removable asset * Must not extend more than **0.1 studs** outside the R15 foot bounding box * Flat sole * No unnecessary cleat geometry * No branding * Max **600 triangles** * Different boot designs must be able to replace the original boots on the same character --- ## Art Direction The game is a **stylized arcade football game**, not a realistic football simulator. Assets should feel: * Clean * Modern * Stylized * Recognizable during gameplay * Optimized for Roblox/mobile I am also open to the artist's creative ideas. If you think the character shape, clothing, boots, or overall design could work better for the game, I am happy to discuss it before production. Reference images are **style references only, not designs to copy**. --- ## Technical Requirements * Roblox R15 experience * Roblox Studio-ready assets * Mobile optimized * Clean topology * Proper UVs * Correct Roblox scale/orientation * Compatible with standard R15 character movement and animations * Minimal clipping during normal R15 movement * Modular and interchangeable clothing/footwear * Clothing and footwear must remain separate from the character body * Clean and consistent origins/positioning for easy swapping * Editable source files included No normal maps or PBR maps are required. Use baked albedo textures only. --- ## Deliverables ### Character * Blender source files (.blend preferred) * Roblox-ready FBX files * PNG textures * 512x512 transparent preview render ### Clothing & Footwear Each item must be delivered as a **separate asset**: * Separate Blender/source mesh * Roblox-ready FBX * PNG texture * 512x512 transparent preview render The source files should be organized so that each clothing/footwear item can be edited or replaced independently. --- ## Original Work Only All work must be original. Do not use: * Existing UGC assets * Real football club designs * Nike, Adidas, Puma, etc. branding * Copyrighted characters * Copyrighted designs I need full rights to use and modify the delivered assets in my Roblox game. --- ## When Applying Please send: 1. Examples of **Roblox character/3D assets** you have created. 2. Examples of **Roblox R15 work**. 3. Your experience creating **modular/interchangeable character clothing and accessories**. 4. Your experience creating Roblox-ready FBX assets. 5. Whether you can help with the creative/design side instead of only copying references. 6. Estimated price for **Milestone 1**. I am looking for someone who could potentially continue working with me long-term on additional **characters, interchangeable jerseys, shorts, socks, boots, hairstyles, accessories, and other football customization assets**. **NO AGENCIES**

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