Low-Poly Hand Tool Models
USD 30–250
About the project
I’m putting together a small asset pack of common hand tools and need a dependable hard-surface modeler to create clean, low-detail geometry that stays performant. Each tool should be delivered as an individual STL file, ready for rapid iteration and possible 3D printing tests down the road. Scope of work • Model a collection of everyday hand tools (think hammers, screwdrivers, pliers, wrenches—final list supplied once we start). • Keep topology simple and watertight; no need for high-poly bevels or tiny texturing details. • Stay within a uniform real-world scale so the set feels cohesive. Deliverables 1. One STL per tool, named clearly. 2. Screenshot previews of each model from front, side, and iso angles. 3. A brief note on overall poly count per asset. Acceptance criteria • All edges manifold, models pass basic mesh-repair checks. • File opens natively in Cura and Blender without errors. • Real-world scale tolerance ±1 mm on key dimensions. If this matches your expertise in streamlined, hard-surface modeling, I’d love to see a quick sample or link to similar work and move ahead quickly.
Skills required
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