Stylized Fantasy Combat Character

USD 30–250

OpenListed onFreelancer.com
Fixed

About the project

I need a single, fully-fleshed fantasy character who can fluidly switch between sword fighting, magic casting, and stealth moves. The look must stay on the stylized side—think exaggerated silhouettes, bold colors, and readable shapes that still feel battle-ready rather than cartoon slapstick. Here’s what I’m after: • Visual assets: front, side, and back concept sketches followed by a clean turnaround sheet. • Production model: a game-ready, properly UV-mapped mesh (FBX or OBJ) at sensible polycount, plus 2K or 4K PBR textures. • Rig & test animations: short loops or poses that clearly show sword strikes, a casting sequence, and a stealth stance so I can drop the file into Unity or Unreal and see everything working. Keep the files organized and named logically; I should be able to drag-and-drop without hunting for textures. If you work in Blender, Maya, or 3ds Max, no problem—just export cleanly. Stylized rendering tricks (hand-painted highlights, outline shaders, etc.) are welcome so long as they stay lightweight. I’ll review: – Consistency between concept and final model – Clean deformation on the rig during the three skill demos – Overall readability and heroic appeal of the design Send your portfolio links that best match this style and skill mix, along with a quick note on your typical turnaround time.

Skills required

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