RPG Assets: Map, Emotes, VFX this is a Roblox game
USD 30–250
About the project
I am building a fighting type game and I need one flexible creator who can take care of several visual pillars at once. The immediate goals are: • An animated emote pack that players can trigger in-game. Smooth loops and clean export (FBX or compatible with Unity/Unreal) are essential. • A small-to-medium overworld map designed for both open-ended exploration and hidden areas plus clearly defined PvP zones where players can duel without affecting the rest of the space. The map must be optimised and lit for real-time performance. • A starter kit of weapon models and textures that fit the same art style, ready for in-game equipping. • Eye-catching VFX for attacks, environment and UI feedback (think spell bursts, hit flashes, menu transitions). • A lightweight user interface mock-up: health bars, inventory icons, simple menus, all matching the overall visual language you create. I am happy to work inside Unity, Unreal Engine or a comparable real-time pipeline, and common tools such as Blender, Maya, Substance or Photoshop all fit the workflow. Everything should import cleanly and be clearly organised so my team can continue iterating after hand-off. If you have shipped similar assets for an RPG before, show me a couple of examples and let me know what file formats and tools you prefer. I will review work in milestones: first an emote preview, then a grey-boxed map layout, followed by weapons, VFX passes and finally the UI. Clear communication and the ability to meet those checkpoints are more important to me than sheer speed. Looking forward to seeing how you can bring this world to life.
Skills required
This job is listed on Freelancer.com. AiZity aggregates listings for discovery only and is not the employer. To bid or apply, use the button in the sidebar.