High Poly Vehicle 3D Model
hr USD 50
About the project
I need a photorealistic, high-poly 3D model of a vehicle for product-design use. The model will serve as the hero asset in marketing visuals and technical presentations, so every crease, panel gap, and interior element must read as real-world manufacturable. Scope • Full exterior and visible-interior modeling in clean, subdivision-friendly topology • Physically based materials and 4K textures (base color, normal, roughness, metallic) ready for real-time or offline rendering • Scene organised with named collections/layers and correct metric scale Deliverables 1. Native file from your preferred DCC (Blender, 3ds Max, Maya, etc.) 2. Exported FBX or OBJ with embedded or separate texture folder 3. Short turnaround render or viewport turntable proving shading and lighting integrity Acceptance criteria: model opens error-free, holds form under one level of subdivision, and textures link without manual relinking. If you also work in SolidWorks or similar CAD tools, let me know—the ability to supply a STEP file later would be an advantage. I’m happy to answer technical questions before you start, and I’ll provide reference sketches and dimensional data once we agree. Show me at least one previous vehicle project that matches this quality level so I can see your style.
Skills required
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