Cartoon 3D Unity Endless Runner
INR 12500–37500
About the project
I’m building a bright, cartoon-style 3D endless runner for mobile and need an experienced Unity developer to get the core game loop in place. Gameplay focus • Endless running with a steadily increasing speed/difficulty curve. • Dynamic obstacles that spawn, move, and react in ways that keep players on their toes. No level breaks, boss fights, or character swaps for now—just a tight, endlessly escalating challenge that feels great on a touchscreen. What I’m after – A clean Unity (C#) project set up for both iOS and Android. – Procedural track generation that varies width, elevation, and obstacle patterns so every run feels fresh. – Responsive swipe/tap controls and smooth camera follow. – Simple cartoon asset placeholders are fine; visual polish comes later, but the style must read as playful and colorful from the start. – Basic UI: start screen, pause, score, high-score persistence. – Well-commented code and a short read-me explaining scene hierarchy, obstacle spawner logic, and where to plug in future art or monetisation modules. Acceptance I’ll consider the job complete when I can install an APK/IPA, start a run, see difficulty ramp in action, collide with at least three distinct dynamic obstacles, and view my score climbing in real time. If you’ve shipped or prototyped similar runners, include a link or video. Let’s make a fast, fun foundation we can expand on later.
Skills required
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