Futuristic Game Guide Design

USD 750–1500

OpenListed onFreelancer.com
Fixed

About the project

Visual Development Artist / Environment Concept Artist Needed for Sci-Fi RTS I’m developing a long-term sci-fi real-time strategy game and I’m looking for an experienced Visual Development Artist, Environment Concept Artist, or Senior Concept Artist to help establish the visual identity of one of the game’s factions. This is not a request for 3D models or final game assets. Instead, I’m looking for someone to create a Faction Visual Guide (Visual Bible) that will define the architectural language and design direction for future production. Deliverables The guide should include: * Overall visual identity of the faction * Architectural design language * Shape language and silhouette exploration * Materials and colour palette * Futuristic building concepts suitable for an RTS viewed from an isometric/top-down camera * Building silhouettes and early concepts for structures such as: * Headquarters * Power Generator * Factory * Barracks * Turret * Shield Generator * Notes explaining the design philosophy and recurring visual themes The faction is inspired by advanced mythological civilizations (Egyptian for this guide), reimagined as highly advanced futuristic societies. The goal is to create a unique visual identity rather than simply adding technology to historical architecture. Ideal Experience * Visual Development / VisDev * Environment Concept Art * Architectural Concept Design * Sci-fi Worldbuilding * RTS or Strategy Game concept art * Experience creating style guides or visual bibles is highly preferred. Please include a portfolio showcasing environment design, architectural concepts, visual development work, or style guides. Experience with RTS, city-building, or isometric games is a strong advantage. Additional Information: Project Aegis is currently in the pre-production phase, and I’m using this project to understand realistic budgets, review portfolios, and potentially establish a long-term working relationship with the right artist. While this commission is intended to produce a complete Faction Visual Guide, I’m also interested in finding someone who may be available for future concept work as the project grows.

Skills required

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