Convert Mesh to VRM Avatar

USD 10–30

OpenListed onFreelancer.com
Fixed

About the project

I already have the finished 3D mesh; what I need now is a clean VRM export that I can drop straight into my Twitch-streaming setup. Your task is to add a VRM-compliant skeleton and weight painting only where it matters, then build out the facial rig so that eye-blinking and accurate lip-sync work reliably in the usual VRM-compatible apps. No extra body animation is required—face performance is the sole focus—so keep the rig lightweight and optimized. Once done, export the model as a VRM file, test it in a standard viewer (UniVRM, VSeeFace, etc.), and confirm that blinking triggers correctly and the mouth tracks basic phonemes without clipping or distortion. Deliverables: • Final .vrm file ready for Twitch use • Source project file with the facial rig intact • Short screen-capture proving eye blink and lip-sync functionality That’s all I need to go live on stream.

Skills required

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