Mobile Top-Down Action Game

hr INR 750–1250

OpenListed onFreelancer.com
Hourly

About the project

I’m building a fast-paced, top-down action game for iOS and Android and need the complete playable experience brought to life—from core mechanics to final polish. The concept, characters, and level flow are all sketched; now it’s time to turn those ideas into a smooth mobile build with intuitive touch controls, responsive combat, and eye-catching effects. What the work involves • Setting up the project in Unity (or an equivalent mobile-ready engine) • Implementing player movement, enemy AI, and wave-based combat systems • Designing one vertical-slice level that showcases the main loop: explore, fight, collect power-ups • Integrating stylised 2D/3D art (I can supply placeholders; feel free to refine or replace) • Adding basic UI, sound, and particle feedback so the game feels lively on phones and tablets • Packaging the build for both iOS and Android stores, ready for TestFlight / internal testing Acceptance criteria • Touch controls feel natural—no virtual joystick lag • Stable 60 fps on mid-range devices • Clear feedback whenever the player hits or is hit • APK and IPA builds delivered alongside full commented source project I’ll handle storyline, marketing copy, and long-term content updates once the vertical slice is solid. If you enjoy crafting tight, satisfying mobile action and can iterate quickly, this project should feel like a fun collaboration. Let’s turn the design doc into a game people won’t want to put down.

Skills required

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