Convert Food Photos to .glb

INR 1500–12500

OpenListed onFreelancer.com
Fixed

About the project

I’ll supply 50-100 high-resolution photos for every food item, covering all angles, and I need each one turned into a .glb 3D model with moderate detail. Realistic textures and materials are essential—the final mesh has to look appetising while still being light enough for smooth real-time viewing. Any professional pipeline—Blender, Maya, ZBrush, Substance Painter, etc.—is fine as long as the exported .glb opens flawlessly in common WebGL/AR viewers. Please keep UVs non-overlapping, organise your layers and objects clearly, and include all baked texture maps (base colour, normal, roughness, metallic, AO). Deliverables per food item • Clean, watertight .glb file • Separate texture maps (4K preferred) • Quick preview render or turntable video Acceptance criteria • Geometry matches photo references from all key angles • Textures read as realistic under neutral lighting • File loads without errors on desktop and mobile viewers We’ll start with one dish to confirm quality, then move on to additional items in batches. Let me know your turnaround time per model and any questions you have about the image sets.

Skills required

This job is listed on Freelancer.com. AiZity aggregates listings for discovery only and is not the employer. To bid or apply, use the button in the sidebar.

Similar jobs

Other open projects with overlapping skills and budget type.

More 3D Rendering jobs →